How to Generate Ability Scores in D&D 5e
Your ability scores define your character. Here's every method for generating them, with statistics and recommendations.
The Six Ability Scores
STR
Strength
Physical power, carrying capacity, melee attacks
DEX
Dexterity
Agility, reflexes, ranged attacks, AC
CON
Constitution
Health, stamina, hit points
INT
Intelligence
Memory, reasoning, arcane magic
WIS
Wisdom
Perception, intuition, divine magic
CHA
Charisma
Persuasion, personality, sorcery
Method 1: 4d6 Drop Lowest (Rolling)
The most popular method: roll four d6 dice, drop the lowest result, and sum the remaining three. Repeat six times for each ability score.
Statistics:
- • Average score: 12.24
- • Range: 3–18
- • Average total (6 scores): 73.47
- • Chance of 18: ~1.6%
- • Chance of 3: ~0.08%
This method tends to produce above-average characters and is the most exciting way to create a character — the dice determine your destiny!
Method 2: Standard Array
Use the fixed set: 15, 14, 13, 12, 10, 8. Assign each number to one ability score.
Pros: Perfectly balanced, no bad luck possible, fast.
Cons: No chance of exceptional scores (16+), every character feels samey.
Method 3: Point Buy
Start with 27 points. Each ability starts at 8. Increasing a score costs points on a sliding scale:
| Score | Cost | Total Spent |
|---|---|---|
| 8 | 0 | 0 |
| 9 | 1 | 1 |
| 10 | 1 | 2 |
| 11 | 1 | 3 |
| 12 | 1 | 4 |
| 13 | 1 | 5 |
| 14 | 2 | 7 |
| 15 | 2 | 9 |
Which Method Should You Use?
🎲 4d6 Drop Lowest — Best for players who love randomness and storytelling around flaws.
📊 Standard Array — Best for quick character creation and balanced parties.
🎯 Point Buy — Best for optimizers who want precise control.
💡 Pro Tip
DDiceRoller has a built-in "Roll Attributes" feature that automatically rolls 4d6-drop-lowest for all six scores. Try it from the main roller!