20DDiceRoller

How to Generate Ability Scores in D&D 5e

Your ability scores define your character. Here's every method for generating them, with statistics and recommendations.

The Six Ability Scores

STR

Strength

Physical power, carrying capacity, melee attacks

DEX

Dexterity

Agility, reflexes, ranged attacks, AC

CON

Constitution

Health, stamina, hit points

INT

Intelligence

Memory, reasoning, arcane magic

WIS

Wisdom

Perception, intuition, divine magic

CHA

Charisma

Persuasion, personality, sorcery

Method 1: 4d6 Drop Lowest (Rolling)

The most popular method: roll four d6 dice, drop the lowest result, and sum the remaining three. Repeat six times for each ability score.

Statistics:

  • • Average score: 12.24
  • • Range: 3–18
  • • Average total (6 scores): 73.47
  • • Chance of 18: ~1.6%
  • • Chance of 3: ~0.08%

This method tends to produce above-average characters and is the most exciting way to create a character — the dice determine your destiny!

Method 2: Standard Array

Use the fixed set: 15, 14, 13, 12, 10, 8. Assign each number to one ability score.

Pros: Perfectly balanced, no bad luck possible, fast.

Cons: No chance of exceptional scores (16+), every character feels samey.

Method 3: Point Buy

Start with 27 points. Each ability starts at 8. Increasing a score costs points on a sliding scale:

ScoreCostTotal Spent
800
911
1012
1113
1214
1315
1427
1529

Which Method Should You Use?

🎲 4d6 Drop Lowest — Best for players who love randomness and storytelling around flaws.

📊 Standard Array — Best for quick character creation and balanced parties.

🎯 Point Buy — Best for optimizers who want precise control.

💡 Pro Tip

DDiceRoller has a built-in "Roll Attributes" feature that automatically rolls 4d6-drop-lowest for all six scores. Try it from the main roller!